Directory src/twcore/bots/pubsystem/module/moneysystem/item/

Directory Created:
2010-09-21 20:59
Total Files:
9
Deleted Files:
0
Lines of Code:
605

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src/twcore/bots/pubsystem/module/moneysystem/item/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 28 (100.0%) 633 (100.0%) 22.6
Arobas+ 17 (60.7%) 427 (67.5%) 25.1
WingZero 4 (14.3%) 86 (13.6%) 21.5
Trancid 2 (7.1%) 67 (10.6%) 33.5
Kane 4 (14.3%) 41 (6.5%) 10.2
qan 1 (3.6%) 12 (1.9%) 12.0

Most Recent Commits

qan 2013-10-27 17:17 Rev.: 7953

Check earlier if buying for another player

12 lines of code changed in 1 file:

  • src/twcore/bots/pubsystem/module/moneysystem/item: PubItem.java (+12)
Trancid 2013-10-08 01:30 Rev.: 7865

Mainly textual fixes and/or cleaning up.

7 lines of code changed in 1 file:

Trancid 2013-10-01 17:44 Rev.: 7830

Added new pubItem restrictions:
- !fdr <#>: Restrict buys per freq per round to #.
- !pf: Frequency 0 and 1 only. (Disables buying from other frequencies.)

60 lines of code changed in 1 file:

Kane 2013-06-21 01:37 Rev.: 7386

2 lines of code changed in 1 file:

Kane 2013-06-20 20:15 Rev.: 7378

Adding the ability to shut off levterrs from buying or putting a cooldown after they detach on !buy. Settings are in the cfg

21 lines of code changed in 1 file:

Kane 2013-06-20 17:04 Rev.: 7375

Restricting global cooldown on buying items to just levis

1 lines of code changed in 1 file:

Kane 2013-06-18 08:51 Rev.: 7370

17 lines of code changed in 1 file:

WingZero 2011-06-02 03:18 Rev.: 5017

many tweaks for the unveiling of the remaining pub items

41 lines of code changed in 1 file:

WingZero 2011-06-01 05:12 Rev.: 5008

added freq immune time for sphere

9 lines of code changed in 1 file:

  • src/twcore/bots/pubsystem/module/moneysystem/item: PubItem.java (+9 -2)
WingZero 2011-04-27 01:33 Rev.: 4847

added time limit for buying items for others

35 lines of code changed in 1 file:

WingZero 2011-04-18 01:05 Rev.: 4818

typo

1 lines of code changed in 1 file:

Arobas+ 2010-10-30 01:34 Rev.: 4252

- bonus per kill if your team has the flag
- new setting for prize item: !prizesec (auto-reprizing, for super/shield)
- bug when both player lagout in duel, the last lagout was the winner.

9 lines of code changed in 1 file:

Arobas+ 2010-10-22 22:34 Rev.: 4200

new PubShipUpgradeItem
challenge: no count, ship setting for duel area
and a few more update/fix

19 lines of code changed in 1 file:

Arobas+ 2010-10-09 12:03 Rev.: 4097

new item restriction : !dsm

24 lines of code changed in 1 file:

Arobas+ 2010-10-02 15:36 Rev.: 4070

Typo fixed and more

9 lines of code changed in 1 file:

  • src/twcore/bots/pubsystem/module/moneysystem/item: PubItem.java (+9)
Arobas+ 2010-09-30 20:37 Rev.: 4059

MVP system completed, need to be tested and tweaked
- New options : !ds<x> and !ri_<x> to restrict a player to buy this item if he was an active item named <x>
- New commands: !about and !algorithm
- New items on the .cfg
And some update..

36 lines of code changed in 2 files:

Arobas+ 2010-09-28 20:53 Rev.: 4058

- Description for an item now inside the .cfg
- Prize Item can have more than 1 prize, ie: pack of 3 repels
- New item option : !player and !strictplayer (allow a player to buy this item for someone else)
- The new MVP system not yet completed.

38 lines of code changed in 4 files:

Arobas+ 2010-09-21 20:59 Rev.: 4036

Another big refactor
- New important package : pubsystem.module
New module
- PubChallenge (thx to subby)
- PubChallenge: !challenge name:ship:amount
- PubChallenge: Save game in the database (see tblDuel.sql)
Update
- PubStreak (completed?)
- GameContext renamed to PubContext

292 lines of code changed in 7 files:

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