Directory src/twcore/bots/hockeybot/

Directory Created:
2010-05-03 13:15
Total Files:
3
Deleted Files:
14
Lines of Code:
6936

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Lines of Code

src/twcore/bots/hockeybot/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 240 (100.0%) 17980 (100.0%) 74.9
Dexter 58 (24.2%) 6121 (34.0%) 105.5
SpookedOne 37 (15.4%) 5247 (29.2%) 141.8
Trancid 60 (25.0%) 4504 (25.1%) 75.0
Ian 6 (2.5%) 870 (4.8%) 145.0
WingZero 49 (20.4%) 340 (1.9%) 6.9
fLaReD 9 (3.8%) 326 (1.8%) 36.2
dezmond 4 (1.7%) 264 (1.5%) 66.0
k a n e 2 (0.8%) 205 (1.1%) 102.5
Kane 9 (3.8%) 74 (0.4%) 8.2
rodneyrick 4 (1.7%) 24 (0.1%) 6.0
qan 1 (0.4%) 5 (0.0%) 5.0
Arobas+ 1 (0.4%) 0 (0.0%) 0.0

Most Recent Commits

Trancid 2014-01-22 18:22 Rev.: 8328

NPE fix.

7 lines of code changed in 1 file:

Trancid 2014-01-17 14:51 Rev.: 8311

Disabling entry message upon forceful changing of arena to prevent errors.

11 lines of code changed in 1 file:

Trancid 2014-01-17 14:40 Rev.: 8310

Next attempt.

5 lines of code changed in 1 file:

Trancid 2014-01-17 14:30 Rev.: 8309

Possible solution for "No data for X ms" errors.

10 lines of code changed in 1 file:

Trancid 2013-12-05 06:01 Rev.: 8160

Disabling the throttled PM when the bot was already in a ship when the command was issued. This to prevent a long, slow, drawn out PM spam.

6 lines of code changed in 1 file:

Trancid 2013-12-05 05:07 Rev.: 8158

Test scenario for the "No data received for ..." message.

3 lines of code changed in 1 file:

Trancid 2013-12-05 04:54 Rev.: 8157

Introduced throttles PM spam for the last rare-case situations where the bot is already flooding a player while it's going into a ship.

52 lines of code changed in 1 file:

Trancid 2013-11-27 13:53 Rev.: 8119

Implementing (more) debug code. I will find the cause of the final warning even if it's the last thing I do!

46 lines of code changed in 1 file:

Trancid 2013-11-25 13:30 Rev.: 8110

Another just-in-case change.

1 lines of code changed in 1 file:

Trancid 2013-11-24 22:43 Rev.: 8109

Increased delay between stopping to spectate on players and switching to a ship by 50ms to 150ms total to combat the "WARNING: Spectator request from non-spectator ship, ignoring" messages.

1 lines of code changed in 1 file:

Trancid 2013-11-24 22:36 Rev.: 8108

Changed face off's off-side and crease warnings from PMs to team messages to reduce PMs sent while the bot is in a ship.

20 lines of code changed in 1 file:

Trancid 2013-11-24 22:13 Rev.: 8107

Fortifying the anti-"Spam flood kick" measurements.
Added own name to the author list, due to the amount of work done over the last several months.

116 lines of code changed in 1 file:

Trancid 2013-11-23 19:37 Rev.: 8104

More full fool-proof stuff added.

24 lines of code changed in 1 file:

Trancid 2013-11-23 19:28 Rev.: 8103

Attempt at making !stop fool-proof.

7 lines of code changed in 1 file:

Trancid 2013-11-23 11:50 Rev.: 8089

Implemented !myfreq command.

22 lines of code changed in 1 file:

Trancid 2013-11-23 11:38 Rev.: 8088

Overly complex and elaborate way to tackle the DC issues of the bot by fine-tuning the timings involved in retrieving and releasing the ball.

207 lines of code changed in 1 file:

Trancid 2013-11-22 17:41 Rev.: 8083

Attempted bug fix due to reports today.

16 lines of code changed in 1 file:

Trancid 2013-11-21 19:12 Rev.: 8071

Additional flood-kick prevention.

5 lines of code changed in 1 file:

Trancid 2013-11-17 16:47 Rev.: 8057

Shortened/cleaned the status PM.

13 lines of code changed in 1 file:

Trancid 2013-11-17 10:03 Rev.: 8054

Attempt at combating the being kicked for message flooding.

51 lines of code changed in 1 file:

Trancid 2013-10-27 16:54 Rev.: 7952

Attempt at increasing stability.

12 lines of code changed in 1 file:

Trancid 2013-10-26 12:32 Rev.: 7931

Bugfix arena lag

1 lines of code changed in 1 file:

Trancid 2013-10-26 06:13 Rev.: 7926

Added some additional time-related arena messages.

11 lines of code changed in 1 file:

Trancid 2013-10-25 11:14 Rev.: 7925

Trial period in which the host can request a timeout at any point.
Added !setgamemode to allow for different types of games.

165 lines of code changed in 1 file:

Kane 2013-10-13 14:39 Rev.: 7886

Lowering hte timer of the position packet request

1 lines of code changed in 1 file:

Trancid 2013-10-13 11:14 Rev.: 7884

First version of side-detection of the check penalty, to judge if a face off is needed after the penalty.

22 lines of code changed in 1 file:

Trancid 2013-09-29 04:43 Rev.: 7809

Code cleanup

5 lines of code changed in 1 file:

Trancid 2013-09-22 07:48 Rev.: 7762

!rempenalty can now also be used on players that left. Please only use when necessary, since the player's penalty will be removed anyway when he did his time, no matter if he's there or not.

21 lines of code changed in 1 file:

Trancid 2013-09-22 06:55 Rev.: 7761

New LVZ display methods worked fine on live. Removing obsolete code. (Was already commented out.)

4 lines of code changed in 1 file:

Trancid 2013-09-22 06:50 Rev.: 7760

Re-implemented the !removecap command.

45 lines of code changed in 1 file:

Trancid 2013-09-19 19:21 Rev.: 7755

Fixed null pointer exception on trying to !remove a player inside the penalty box.

8 lines of code changed in 1 file:

Trancid 2013-09-18 05:41 Rev.: 7752

Adjusted personal rating a tad.

15 lines of code changed in 1 file:

Trancid 2013-09-18 03:59 Rev.: 7751

Added basic support for different game modes.

31 lines of code changed in 1 file:

Trancid 2013-09-17 18:27 Rev.: 7750

Updated score display on goal for new team name feature.

15 lines of code changed in 1 file:

Trancid 2013-09-17 18:15 Rev.: 7749

Teamname related changes, main one being a 20 char limit on it.

18 lines of code changed in 1 file:

Trancid 2013-09-17 17:49 Rev.: 7748

Formatting comments.

38 lines of code changed in 1 file:

Trancid 2013-09-17 17:03 Rev.: 7747

- Overhauled the LVZ overlay system, mainly for future changes to this bot.
-- Displays count down during setup phase.
-- Displays game time during game phase.
-- Displays custom team name tags.
-- Ready for higher than 7 score as well as timed mode.
-- Focused on minimizing sending unneeded packets.
-- Old LVZ code will be cleaned up when this also passes tests on live.
- Fixed a bug when the time expired while captains are adding players.
- Added "!setteamname <name>" command (captain only, !stn short).

432 lines of code changed in 1 file:

Trancid 2013-09-14 02:18 Rev.: 7739

Adjusted time on respawn kill detection from 1.5 to 1.75 seconds.

2 lines of code changed in 1 file:

Trancid 2013-09-13 20:01 Rev.: 7738

Another potential fix added for the respawn tracking system.

6 lines of code changed in 1 file:

Trancid 2013-09-13 19:46 Rev.: 7737

Slight adjustment respawn killing detection.

1 lines of code changed in 1 file:

(151 more)

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